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Castle Wear

Play "Castle Wear" on your Android Wear, Sony SmartWatch and Android device. Tired of games like snake or ti...

$ 1.99

Store review

Play "Castle Wear" on your Android Wear, Sony SmartWatch and Android device.
Tired of games like snake or tic-tac-toe on your smartwatch? "Castle Wear" is an old-school persistent turn-based role-playing game influenced by heroic fantasy, currently in alpha stage development.

You can play "Castle Wear" on any of the following device.
Android Wear
Sony SmartWatch 2 (SW2)
Sony SmartWatch (NM2)
Any Android device running 2.3 (API 9) or greater

IMPORTANT NOTE
Please be indulgent concerning the bugs, crashes, lack of content and the high difficulty, "Castle Wear" is in ALPHA stage development, a very early state part of the alpha funding program. Keep also in mind the game is originally targeting little screens, the Android version is simply a convenient bonus. There are many bugs which we are aware of (or not), lot of features not yet implemented, many performance bottlenecks, a lot of content is missing and there is no manual yet. Carry on.

You can support us in many ways, from small favors as talking and sharing about this game to bigger ones, like buying "Castle Wear" or sending us constructive feedback.

By supporting us in buying "Castle Wear", you make an investment in this game and its further development.
You will receive all future updates without any cost involved, and you will be freed from any potential price increase. And in the contrary of crowdfunding, you already have a "playable" (but unfinished) game in your hands.

PLOT
The evil sorcerer Diordna stole a very rare talisman from the King and generated a mysterious maze with its power under the King's Castle. Since then the King has gone mad and has started to continuously send new recruits further down in the maze to retrieve the previous artifact from the hands of Diordna.

NAVIGATION
Swipe up and swipe down to move through menu options.
Swipe to the left to go back or cancel the current screen.
Swipe to the right to select the current menu option.

TIPS FOR STARTING
Weigh your party (e.g. take two fighters, a thief, a cleric and two mages).
• Do not run in the maze, it makes noise and that might alert nearby monsters.
Remember where your last party died, you can retrieve their corpses with another party later on.
• Be cautious with spells points. You can only refill them via resting in the Adventurer's Inn.
You can only level up in the Adventurer's Inn.
The difficulty is high, so do not worry if you die many times.

FEATURES ALREADY THERE
Custom character creation, 8 classes (e.g. Cleric), 5 different races (e.g. Elf), gold, exp and many attributes
• 50 unique spells split into Mage and Cleric categories, divided into 7 levels of power and varying effects
Hundred of items and hundred of monsters
Few NPC available (e.g. Trading center, Temple)
• An underground textured 3D maze (raycasting) with several levels infested of monsters
• A turn-by-turn combat system allowing various actions per member
Non persistent auto-map

FUTURE FEATURES
They more or less depend on your support, the list is non exhaustive.
Better UI, better performance
Cloud save integration, quest system, achievements and rewards
• Real-time multi-player battle mode (fight your friends)
Cheat mode
Procedural random generation of certain levels/zones
More chapters for the story
• Message/Dialog/Text system
• Multi-class mode (fighter-mage, paladin, rogue and archbishop)
Refined alignment system
More classes, spells, sprites, settings, etc
Translations
Bestiary, weaponry
Mini manual
Bug fixes


Thank you again for supporting the development of this game. ♥
Contact me if you think I forgot you in the Credits page.


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Last update

Sept. 12, 2014

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