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American Revolutionary War

Conflicts: American Revolutionary War is a turn based strategy game which takes place on the American East Coa...

$ 2.99

Store review

Conflicts: American Revolutionary War is a turn based strategy game which
takes place on the American East Coast.

You are in command of the ragtag US armies during the American Revolutionary
War 1775-1783. The object of the game is to fight off British forces and
control enough cities to be able to claim independence. Events threatening the
Colonies include raids by Iroquois warriors, uprisings by royalist units, and
Hessians and British forces landing on your shores.

Cities provide supply to units, while Plantations provide Gold which is needed
for various purchases. New militia units can be formed from Minutemen
locations still at your control. Any attacking unit needs to be located nearby
a movable Ammo Depot, which can be created from Armories.

FEATURES:

+ Economy & Production: You decide how to use the meager resources at your
disposal: Build roads, form more units, pacify restless elements, upgrade
militia to cavalry or regular infantry, etc.

+ Long-lasting: Thanks to in-built variation and the game's smart AI
technology, each game provides a unique war gaming experience.

+ Competitive: Measure your strategy game skills against others fighting for
the Hall of Fame top spots.

+ Supports casual play: Easy to pick up, leave off, continue later.

+ Experienced units learn new skills, like improved attack or defense
performance, extra move points, damage resistance, etc.

+ Settings: Various settings to alter the look of the gaming experience:
different icon sets for units (real - NATO - web 2.0), custom font and map
size, etc.

+ Tablet friendly strategy game: Automatically scales the map for any physical
screen size, while settings allow you to fine tune hexagon and font sizes.


In order to be a victorious general, you must learn to coordinate your attacks
in two ways. First, as adjacent units give support to an attacking unit, keep
your units in groups in order to gain local superiority. Secondly, it is
rarely the best idea to use brute force when it is possible to encircle the
enemy and cut off its supply lines instead.

To get a sense of how Conflicts: American Revolutionary War works, try out
Conflicts: Operation Barbarossa LITE -- [http://goo.gl/vLuaP](http://www.googl
e.com/url?q=http://goo.gl/vLuaP&sa=D&usg=AFQjCNGLtoJpbAst_ci5wE5iGLnUOyCxHQ)
-- which uses the same mechanics as Conflicts: American Revolutionary War.

Answer the call of duty and join Conflict series on Facebook or Google Plus!

+ [http://on.fb.me/wsC2QV](http://www.google.com/url?q=http://on.fb.me/wsC2QV&
sa=D&usg=AFQjCNGRt_O2O7dqbs143GvsHLUbW9EnUg) (FB)

+ [http://bit.ly/GHHGU1](http://www.google.com/url?q=http://bit.ly/GHHGU1&sa=D
&usg=AFQjCNF8B0kWdG7GlrLolnRi-11-CqP7pQ) (G+)

The list below includes the permissions requested and the reasons for their
use.

+ Internet: To fetch Hall of Fame data from a server.

+ Network State: To determine whether or not you are connected to the Internet
so the game doesn't crash while trying to connect.

+ Control Vibrator: To vibrate the phone during the battles (visit settings to
turn the feature OFF or alter its behavior).

Store rating

4

out of

20 reviews

Last update

Feb. 15, 2013

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